I came across an interesting issue here today.
Having started with a scene, one of the animators decided he wanted to
constrain a number of reference models to a null to offset them. By
that I mean the main SRT controller underneath the master Root null.
We are using 5.11 so layers are not an option.
The thing is that even with compensation enabled, the local animated
transforms become disabled (as one would expect). The only way around
this I found was to copy the animation from the object's local transform
parameters to the offset parameters in the constraint Property.
Before I write a script to do this, I was wondering if there was an
easier way to do this?
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