RE: Rendering wireframes only?

Date : Sun, 4 Mar 2007 11:05:33 -0500
To : <XSI(at)Softimage.COM>
From : "Mark Fry" <markfry100(at)comcast.net>
Subject : RE: Rendering wireframes only?
Title: Message
Peter, Thanks a lot.
 
Mark
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of peter boeykens
Sent: Sunday, March 04, 2007 5:14 AM
To: XSI(at)Softimage.COM
Subject: Re: Rendering wireframes only?

you can do a viewport capture:
in each viewport, under the camera icon, there is a capture option, you get to set some options, and then it will play through the timeline, saving frame per frame what is visible in the viewport.
in the visibility options you can change a ton of things, to specify what is visible and what is not. (such as turning of the mentioning of the construction mode, the display of the axis, ...)
While the capture is running you should not  be doing anything else on top of the window, since that will show up in the rendered images. (depending on your graphics card)
 
you can do about the same, by specifying another render engine in a renderpass. it defaults to mental ray but you have access to any of the viewport modes there. With the advantage that this method allows you to do other stuff while the render is running.
 
thirdly, there are shaders that give a wireframe look in mental ray.
In some cases this could be preferable, eg if you need motion blur or dislacement.
one shader I can think of it a free phoenixtools one that shows the triangulation.
but there's others.
 
just google on 'wireframe xsi" and you'll find some.
 
----- Original Message -----
From: Mark Fry
Sent: Saturday, March 03, 2007 9:28 PM
Subject: Rendering wireframes only?

Hi, Forgive my ignorance, but in the old Soft 3D one could output a wireframe render. How is this done in XSI?

Thanks,

Mark


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