MOTOR?

Date : Thu, 08 Mar 2007 20:42:25 +0100
To : xsi(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : MOTOR?
Heya,

I'm currently trying to get my head around the MOTOR system, transfering Rig to Rig. Although the skeletons are pretty identical, I'm having a hard time getting the animation to transfer in a non-exploding fashion.
I'm pretty sure that a good starting point for debugging is the mapping template, me not picking the right elements for the input fields (things like "wrist" and "spine root" could point to quite a lot of skeleton elements around these areas, or the distinction between "COG" and "pelvis" simply not matching my skeleton). Unfortunately documentation on this topic is non-existent in the docs, and I can't find any examples (where are tutorials covering this topic, btw?).


So, anything I have missed on the documentation side? Or anyone willing to share a working setup recipe?

Thanks in advance, cheers!

   -André

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