Re: After2XSI
| Date : Tue, 13 Mar 2007 09:45:52 +0100 |
| To : <XSI(at)Softimage.COM> |
| From : "Tim Leydecker" <BauerOink(at)gmx.de> |
| Subject : Re: After2XSI |
Hi Oscar,
in case it would help I could create a plotted camera animation and the scenefiles for Maya6/8 *.ma, AE7 *.ae and XSI 5.11 *scn.
I´ve been doing this before (in 2004/Maya only) but have to look into it again anyway (again, all over) for one of my personal fiddlings...
Cheers
tim
----- Original Message ----- From: "Oscar Juarez" <tridi.animeitor(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Monday, March 12, 2007 11:48 PM
Subject: Re: After2XSI
we are just doing a mini how-to and double checking everything... so its not that bad... believe me its no near finished its just a hack that we did to get things done quickly...
On 3/12/07, Byron Nash <byronnash(at)gmail.com> wrote:
I'd love to see that too Oscar, we do a lot of AE--XSI work so I'm always looking to further the pipeline.
On 3/12/07, Olivier Jeannel < olivier.jeannel(at)noos.fr> wrote: > > Hi Oscar, > Thanks a lot ! that would be awesome ! > Please let me know when it will be ready, I've been in the need of such > script since I'm born ! > > Thanks a lot :) > > Oscar Juarez a écrit : > > hey Olivier... well for what we need i think we found a way its not very > user friendly and we have one issue > im not able to understand. > > we plot the transformation curves for the camera in After... then do the > old trick of copy paste curves to a text file > then we did a PHP script (dont ask why) to convert those curves to fraw2 > format. The script takes one text file, looks for some > names that After puts to the curves and ouput six fraw2 files with the > name of each parameter, so we load them into xsi by hand. > > then check the camera settings FOV aperture and all that and put them on > XSI also by hand... > > The test we made was a simple camera movement mostly in Z and rotation > in X.. almost by the end starts rotating in Z and Y > and this is where we start getting a small offset in posX... sounds > weird but if i move my camera by hand on X only.. it matches. > > we were some time trying to figure out this.. i tought it was rotation > order.. but we had it right... its ZYX... If i change it to another > then the rotations are very different. First we had the PHP script to > invert some values to compensate the different coordinate system > After has, Y is pointing down... then trying to figure out the trouble > we made the script to output the same values After spits out... > and parented the camera to a null so we could emulate after coordinate > system and all that... the result was the same... > > its very weird... for what we are doing right now i think it works... > but i would like to get deeper in this since i work a lot with > motion graphics animators that are very good already with After so why > bother them to learn XSI hehehe... > > let me figure out some stuff and i will put the script on a server so > you can use it via web if you are interested. > > cheers > > Oscar > > > > On 3/11/07, Olivier Jeannel <olivier.jeannel(at)noos.fr > wrote: > > > > Hi Oscar, did you find a way ? > > I'd be interested as well.... > > > > Jeffrey Dates a écrit : > > > Oh wait, you said _TO_ XSI. > > > > > > Neeeevermind. > > > > > > > > > /*JEFFREY DATES* > > > *CREATIVE DIRECTOR*/ > > > <http://www.janimation.com> > > > > > > > > > > > > > > > > > > > > > Jeffrey Dates wrote: > > >> http://www.mindthink.de/ > > >> > > >> Helge's AfterEffectsXSI script is pretty solid. I use it often, > > with > > >> great results. > > >> > > >> It's under "codeteam", and 'projects" > > >> > > >> > > >> /*JEFFREY DATES* > > >> *CREATIVE DIRECTOR*/ > > >> < http://www.janimation.com> > > >> > > >> > > >> > > >> > > >> > > >> > > >> Oscar Juarez wrote: > > >>> hello list > > >>> > > >>> i've been searching on the archives and the only answer was > > copying > > >>> afterFX curve data to ascii > > >>> and then process it to convert to a file that is readable in xsi. > > >>> > > >>> Things have changed or its still > > >>> the same dose? > > >>> > > >>> im interested on camera info mostly at least the animation.. all > > the > > >>> other stuff > > >>> FOV and all that i think i can rely on adjusting them by hand. > > >>> > > >>> thanks in advance guys > > >>> > > >>> Oscar > > > > --- > > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in > > body: > > unsubscribe xsi > > > >
-- Byron Nash www.armoredsquirrel.com
--- Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: unsubscribe xsi
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