i was contemplating waiting another 10 minutes to post to fully allow the effects of Gabes law to take run its course..
;-)
----- Original Message -----
From: jentzen mooney <jentzenskills(at)yahoo.com>
Date: Wednesday, March 21, 2007 4:02 pm
Subject: Re: Finding the Scene_Material?
> Adam,Thank you so much!!
> If is was a Snake it would have bit me..
> logMessage(ActiveSceneRoot.Material);
>
> Adam Sale <adamsale(at)shaw.ca> wrote: jentzen, open an explorer, in
> the view menu pulldown, switch to local properties to see the
> shared properties initially assigned to the scene root.
>
> Adam
>
> ----- Original Message -----
> From: jentzen mooney
> Date: Wednesday, March 21, 2007 2:35 pm
> Subject: Finding the Scene_Material?
>
> > I am using XSI 5.11.
> > I am wondering if anyone knows a way to find out what Material
> is
> > the Scene_Material after the name has been changed.
> >
> > ps.
> > my current script creates a new object and then checks the
> > material and this how I find out..
> > I would like to avoid this also I have had not luck using any of
> > the info from the SDK Explorer to come up with a better method.
> >
> > Sly ideas need..
> >
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