I have to admit that I haven't touched it, but from the screenshots,
these are my most favourite lines:
# polyCleanupArgList is a MEL script so use the maya.mel.eval command
maya.mel.eval( 'polyCleanupArgList 3 { "0", "1", "1", "0", "0", "0",
"0", "0", "1", "1e-005", "0", "1e-005", "0", "1e-006" ...
Given that Maya is a huge, huge block of MEL, coding like this looks
like a lot of fun! ;)
-André
Andre DeAngelis wrote:
-snip-
I would be curious to hear what users experience has been with Python
integration in Maya 8.5. While I doubt it's as good as Autodesk are
claiming, I suspect it will be no worse than what we have in XSI.
AD
-snip-
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