Symmetry in the UV Texture Editor

Date : Fri, 30 Mar 2007 11:40:22 +0100
To : <XSI(at)Softimage.COM>
From : "Sofronis Efstathiou" <SEfstathiou(at)bournemouth.ac.uk>
Subject : Symmetry in the UV Texture Editor

Hello,

 

Sorry, this may be a silly question but I was trying to find a way of manipulating UV’s in the Texture Editor with Symmetry turned on, is this possible?  Creating a symmetry Map won’t work, but I’m sure there was a way of using a Symmetry tool in the texture Editor itself.  I’m aware of the Eisner script that will mirror the UV’s, but I though this had been superseded by another tool?  I’m using XSI 5.11.  Can’t find anything in the docs.

 

Any help gratefully appreciated.

 

Saf

 

Sofronis Efstathiou

Programme Leader

MA3D Computer Animation

NCCA (at) Bournemouth University

sefstathiou(at)bournemouth.ac.uk

 


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