This just makes me wonder though how long till we are doing film
effects, commercials, etc. in real-time. I know it sounds a bit crazy
sometimes to think of that now but I can totally see everything being
done in a "game engine" in the future. Of course it won't even be
called "game engines" anymore since it won't apply to just games.
Anyway, I hope XSI or whatever it might become is at the cutting edge
when it happens! I can see the stories I'll tell my kids and
grandkids: "We used to 'render' our graphics on huge farms of computers
back in my day."
Kris
Arnar Gunnarsson wrote:
its always feels like rt rendering is just around the corner.... but
then again it has been like that for years now without anything
production proven.
could this make it?
found this news on their web site
"Geomerics has been awarded Solution Partner status by CAD software
Solidworks. Over time we will be bringing a range of new technologies
to the Solidworks platform. These will include our revolutionary
Enlighten technology, which provides real-time global illumination and
radiosity lighting under dynamic lighting conditions."
On 3/30/07, adrian <adrian.wyer(at)fluid-pictures.com> wrote:
i was just watching that, makes me sad when a ggame engine can produce
realtime FG/radiosity
and MR takes all day, and it still doesn't look as good
a
Adrian Wyer
Fluid Pictures
33 Glasshouse Street
London
W1B 5DG
T: +44 (0) 207 434 5133
www.fluid-pictures.com
----- Original Message -----
From: Marc-Andre Carbonneau
To: XSI(at)Softimage.COM
Sent: Friday, March 30, 2007 2:11 PM
Subject: Enlighten : real-time lighting
http://www.gametrailers.com/player.php?id=18167&type=mov
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