RE: Which shader is using texture

Date : Fri, 30 Mar 2007 11:34:36 -0400
To : <XSI(at)Softimage.COM>
From : "Grahame Fuller" <grahamef(at)Softimage.COM>
Subject : RE: Which shader is using texture
Activate "Highlight Property Set Owners"  in your Display preferences.
The default setting for this pref got changed a while back.

gray

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Denis-Jose Francois
Sent: Friday, March 30, 2007 4:42 AM
To: XSI(at)Softimage.COM
Subject: Re: Which shader is using texture

I seem to remember back in the past somewhere.... maybe XSI v2... that
when you opened a render tree all the objects that shared that shader
would turn turn red (wire frame). this doesn't seem t happen any more..
at lest not in my XSI set up. is this a custom behavior... removed
feature... can I turn it on again? it *used* to happen by default.

or was I imagining it?

anyone?

Denis-Jose Francois






Matt Lind wrote:
> Export your scene to an .mi2 file, then look for your texture paths 
> using the search tool in a text editor (or a command line tool such as

> awk, sed, or grep).  The shader definition blocks which contain the 
> texture path will tell you which objects are looking for it.  Although

> a bit more tedious, it will be more accurate than a query through 
> scripting because this is what mental ray sees.  If something isn't 
> translating correctly, it'll stick out like a sore thumb.
>
> You might want to run 'Delete unused sources and clips' to reduce 
> clutter in the .mi2 file.
>
> Matt

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.