Activate "Highlight Property Set Owners" in your Display preferences.
The default setting for this pref got changed a while back.
gray
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Denis-Jose Francois
Sent: Friday, March 30, 2007 4:42 AM
To: XSI(at)Softimage.COM
Subject: Re: Which shader is using texture
I seem to remember back in the past somewhere.... maybe XSI v2... that
when you opened a render tree all the objects that shared that shader
would turn turn red (wire frame). this doesn't seem t happen any more..
at lest not in my XSI set up. is this a custom behavior... removed
feature... can I turn it on again? it *used* to happen by default.
or was I imagining it?
anyone?
Denis-Jose Francois
Matt Lind wrote:
> Export your scene to an .mi2 file, then look for your texture paths
> using the search tool in a text editor (or a command line tool such as
> awk, sed, or grep). The shader definition blocks which contain the
> texture path will tell you which objects are looking for it. Although
> a bit more tedious, it will be more accurate than a query through
> scripting because this is what mental ray sees. If something isn't
> translating correctly, it'll stick out like a sore thumb.
>
> You might want to run 'Delete unused sources and clips' to reduce
> clutter in the .mi2 file.
>
> Matt
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi