Re: Square black artefacts..

Date : Thu, 5 Apr 2007 11:22:58 +0200
To : XSI(at)Softimage.COM
From : "Ahmidou Lyazidi" <ahmidou.xsi(at)gmail.com>
Subject : Re: Square black artefacts..
have you tryed the anti NAN shader ?
http://vol2blog.blogspot.com/2006/08/nass.html


2007/4/5, bob(at)tekano.co.uk <bob(at)tekano.co.uk>:
I dont need any fancy shaders to get those black squares, just give me
particles with blobs on a displaced reflected surface ;)



On Thu, April 5, 2007 9:52 am, Chris Marshall wrote:
> Dan,
> We had this with the round corners shader. You don't have that lurking in
> your scene anywhere? Chris
>
>
>
> Dan Hope wrote:     P { margin:0px; padding:0px } body { FONT-SIZE: 10pt;
> FONT-FAMILY:Tahoma }      Hi lads and ladies
>
>
> I'm getting square black artefacts, 3 or 4 pixels wide/high, seemingly
> randomly occurring, around some of the edges of some of my objects some
> of the time.
>
> SSS skin shader and BA Oily Specular are the only things slightly out of
> the norm in the scene.
>
> Any ideas appreciated
>
>
> Thanks
> Dan
>
>
>
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