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have you tryed the anti NAN shader ? http://vol2blog.blogspot.com/2006/08/nass.html
2007/4/5,
bob(at)tekano.co.uk <bob(at)tekano.co.uk>:I dont need any fancy shaders to get those black squares, just give me
particles with blobs on a displaced reflected surface ;)
On Thu, April 5, 2007 9:52 am, Chris Marshall wrote: > Dan, > We had this with the round corners shader. You don't have that lurking in
> your scene anywhere? Chris > > > > Dan Hope wrote: P { margin:0px; padding:0px } body { FONT-SIZE: 10pt; > FONT-FAMILY:Tahoma } Hi lads and ladies > > > I'm getting square black artefacts, 3 or 4 pixels wide/high, seemingly
> randomly occurring, around some of the edges of some of my objects some > of the time. > > SSS skin shader and BA Oily Specular are the only things slightly out of > the norm in the scene.
> > Any ideas appreciated > > > Thanks > Dan > > > > Express yourself instantly with Windows Live Messenger, the future of MSN > Messenger! Windows Live Messenger, the future of MSN Messenger!
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