Re: can not keyframe camera after pan/orbit

Date : Thu, 12 Apr 2007 10:21:48 -0400
To : XSI(at)Softimage.COM
From : Joey Ponthieux <j.g.ponthieux(at)LaRC.NASA.GOV>
Subject : Re: can not keyframe camera after pan/orbit
Weird. This sounds eerily similar to what happens when you path animate a camera. What happens if you type in a value at say the X position Transform for the camera? Does that free up the camera?

Joey Ponthieux
NCI Information Systems Inc.
NASA Langley research Center
____________________________________________________________
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.



Kris Rivel wrote:
No path animation...just two keyframes on both camera and interest. Its hard to repro since it works fine on a new scene. Just seems to be buggy with my scene. I think something was corrupted along the way. Its been submitted as a bug.

Kris

Joey Ponthieux wrote:
By chance is this a path or keypath animated camera?

Joey Ponthieux
NCI Information Systems Inc.
NASA Langley research Center
____________________________________________________________
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.



Kris Rivel wrote:
Anyone notice a bug when you try to orbit or pan your camera that already has animation applied to it and find that it snaps back to its keyframed position? I basically can't keyframe the camera or interest unless I manually select it and move it in another viewport. Pan and orbiting and keyframing seems to work if I isolate the camera viewport from the others.

Kris

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