Weird. This sounds eerily similar to what happens when you path animate
a camera. What happens if you type in a value at say the X position
Transform for the camera? Does that free up the camera?
Joey Ponthieux
NCI Information Systems Inc.
NASA Langley research Center
____________________________________________________________
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.
Kris Rivel wrote:
No path animation...just two keyframes on both camera and interest.
Its hard to repro since it works fine on a new scene. Just seems to
be buggy with my scene. I think something was corrupted along the
way. Its been submitted as a bug.
Kris
Joey Ponthieux wrote:
By chance is this a path or keypath animated camera?
Joey Ponthieux
NCI Information Systems Inc.
NASA Langley research Center
____________________________________________________________
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.
Kris Rivel wrote:
Anyone notice a bug when you try to orbit or pan your camera that
already has animation applied to it and find that it snaps back to
its keyframed position? I basically can't keyframe the camera or
interest unless I manually select it and move it in another
viewport. Pan and orbiting and keyframing seems to work if I
isolate the camera viewport from the others.
Kris
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