well said luc,
i agree 100% and i am SO happy that autokey doesnt effect the
camera. there are many cases where i have an animated camera in a
shot, but want to twaek a certain aspect of a character animation. so
i zoom in and orbit till i see it right, hit play and BUM i still
didnt lost my camera animations.
impossible in max and as far as i know not so easy in maya.
so just in case... i should definately be an option :)
ciao
franky
Thursday, April 12, 2007, 9:20:41 PM, you wrote:
LER> Moving camera is special. It doesn't use SetValue (and
LER> therefore doesn't get Autokey for free) and what you do in put in
LER> a separate undo stack. This is by design, it's there to enhance
LER> the workflow, whereby you will pan, orbit and zoom, as you would
LER> move your head, to *look at* your animation which is the character, and not the camera.
LER> The fact that changing the camera cannot trigger SaveKey when
LER> autokey is on is an ommition, but if it were there it would need
LER> to be an option, because it would affect the character animation
LER> workflow. Autokey in Softimage is there for the keyframer, for
LER> the character animator. The position of the camera is temporary
LER> and not to be keyed. I don't know if in Maya autokey keys the
LER> camera, but you could over there clear the keyable parameters off
LER> of it, which is something not available in Softimage XSI culture.
LER> In Max, Autokey is the main method for setting keys (and it was
LER> more focused on flying logos and broadcast animation). In
LER> Softimage culture, Autokey is the secondary method. Autokey is
LER> there to keyframe characters, and the camera is used strictly for
LER> viewing. To animate the camera position, you'd mark the
LER> parameters of interest on the camera, and use the K key to set keys.
LER> Hope this helps clarify the context
LER> -----Original Message-----
LER> From: owner-xsi(at)Softimage.COM on behalf of Andre DeAngelis
LER> Posted At: Thu 4/12/2007 2:25 PM
LER> To: XSI(at)Softimage.COM
LER> Posted To: xsi
LER> Conversation: Auto Key on Cameras?
LER> Subject: RE: Auto Key on Cameras?
LER>
LER> Good point Halfy, but let's be honest, we shouldn't have to rely
LER> on a script for something so fundamental.
LER>
LER> What happened to consistent workflow?
LER> ________________________________
LER> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Halfdan Ingvarsson
LER> Sent: April 12, 2007 2:09 PM
LER> To: XSI(at)Softimage.COM
LER> Subject: RE: Auto Key on Cameras?
LER>
LER> Nothing personal but it might actually work better to ask
LER> whether he would be willing to implement it in a future release.
LER> Kicking the man in the goolies is not a particularly productive way to go about it.
LER>
LER> Just a suggestion.
LER>
LER> - ½
LER>
LER> ________________________________
LER> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Chris Johnson
LER> Sent: 12-Apr-2007 14:00
LER> To: XSI(at)Softimage.COM
LER> Subject: Re: Auto Key on Cameras?
LER> I figured...lame.
LER> Not currently since autokey is not tirggered by the camera
LER> navigation tools. (only by the SRT tools)
LER> --
LER> Brent
LER> ________________________________
LER> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Chris Johnson
LER> Sent: Thursday, April 12, 2007 4:46 PM
LER> To: XSI(at)Softimage.COM
LER> Subject: Auto Key on Cameras?
LER> I'm sure I'm missing something but Auto Key does not seem to
LER> work on cameras? Is there an option to turn that on somewhere?
---
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