that helped a lot.
thanks.
p
Ahmidou Lyazidi wrote:
Hi
Instead of using creat>polygonmesh>boolean, try
Modify>polygonmesh>boolean.
Regards
A.
2007/4/18, pablo_ny < pablo.kirschke(at)frame-eleven.com
<mailto:pablo.kirschke(at)frame-eleven.com>>:
hoi all,
i'm pretty sure i miss a simple thing here.
keep your UV's while doing an animated boolean?
no?
since dr.boolean creates a new obj without any UV's.
copy / gator / freeze and whatever is not working, applied on an
animated boolean obj.
and yez, nobody ever should do animated boolean..
many thanks for any explanation.
pablo
---
Unsubscribe? Mail Majordomo(at)Softimage.COM
<mailto:Majordomo(at)Softimage.COM> with the following text in body:
unsubscribe xsi
--
pablo kirschke
3D / Animation
frame eleven
moving media > new york > zurich > www.frame-eleven.com
217 west 21st street, 2nd floor
new york city 10011
phone 646 336 8300
mobile 917 301 9791
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi