I've unwrapped a legacy (2 year old) piece of geometry in both Roadkill
and Headus UVLayout. They export and import just fine but as soon as I
try to transfer the UV's to the already enveloped geo the UV's blows
up. All the the points are in the same place but the lines in between
go everywhere. Checked the poly count and it's the same. Tried Gator
and it doesn't work....on any of the transfer settings vertice, normal,
raycast.
Anyone ever run into anything like this?
--
--
This message has been scanned for viruses and
dangerous content by
MailScanner, and is
believed to be clean.
|