bad UV unwrap?

Date : Wed, 18 Apr 2007 15:42:51 -0400
To : XSI(at)Softimage.COM
From : Chris Johnson <chrisj(at)topixfx.com>
Subject : bad UV unwrap?
I've unwrapped a legacy (2 year old) piece of geometry in both Roadkill and Headus UVLayout. They export and import just fine but as soon as I try to transfer the UV's to the already enveloped geo the UV's blows up. All the the points are in the same place but the lines in between go everywhere. Checked the poly count and it's the same. Tried Gator and it doesn't work....on any of the transfer settings vertice, normal, raycast.

Anyone ever run into anything like this?
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