If you want to blend it during animation,
You can make a 2copys of your envelope ( best in base pose) and freeze one
of them ( remove envelope) at the other copy change your envelope weight
Than you make a shape slection key of your 2 or more enveloped meshes and
parse the envelope needed trough it by shape
Hope that is what you want
Regards
holger
> Von: Bernard Lebel <3dbernard(at)gmail.com>
> Antworten an: <XSI(at)Softimage.COM>
> Datum: Thu, 12 Apr 2007 13:46:26 -0400
> An: <XSI(at)Softimage.COM>
> Betreff: Combining envelope weights
>
> Hello,
>
> Is there a way to combine two envelopes (or more) into a single one?
>
> I have several pieces that make a character, some overlapping. Now I
> want to envelope a new piece on top of that, and I want some parts of
> it to deform like certain pieces, and another part like other pieces.
>
> Is that possible?
>
>
> Thanks
> Bernard
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