Basically we are just trying to find the best solution to recreating
information captured on set accurately in our renders. We are just
looking at options. We noticed that we have to create hard shadows
manually, when using mental ray IBL. It would be nice to have it
automated somehow. A test in Vray had great results very fast, and we
are wondering how and why we can't reproduce it. Also we've had decent
results in Houdini using occlusion (although im not very clear on how
it all works in Mantra). Thse maya plugins look good, we will test them
out in maya and maybe it will be worth while porting them.
Dawa
Andy Jones wrote:
What
ever happened to BA_Lightdome? That's the specific tool I know of to
generate these sorts of light rigs. Also relevant is this article:
http://gl.ict.usc.edu/research/MedianCut/. I'm not sure to what extent
Holger's lightdome implements that algorithm. I wouldn't be surprised
if it does something better, as the Median Cut system doesn't really
describe how to deal with the "sharpness" of the light source. Whereas
Holger's thing makes use of area lights, which presumably means he
tought about this.
The down-side of the light-driven approach is that it doesn't do the
same optimizations FG does for smoothing the light across the screen
space. The up-side is that since it doesn't do that, it will be able
to deal with finer details in the image, the same way AO sort of works
better at catching small bevels and stuff than FG/GI.
- Andy
André Adam wrote:
Would the Create Light Rig From Image tool be
an option for your scenario? I don't think it would get you the whole
way, but it could make a reasonable starting point.
-André
Chris Johnson wrote:
> I don't see the point of using an HDR
image to create sharp shadows. Ray tracing lights are made just for
that.
Your using the HDR Map to tell where the shadows should be coming from
in a real world scenario using the intensity of the image to calculate
the intensity of the shadow as opposed to having to use a light and
guesstimating where it should be.
--
<http://www.topixfx.com/>
--
This message has been scanned for viruses and
dangerous content by *MailScanner*
<http://www.mailscanner.info/>, and is
believed to be clean.
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
--
Dawa Fruitman
Animation director
TOPIX
35 McCaul St., Suite 200, Toronto, ON, M5T 1V7
t 416.971.7711 f 416.971.9277
www.topixfx.com
--
This message has been scanned for viruses and
dangerous content by
MailScanner, and is
believed to be clean.
|