Re: Best way to put mixer animation to fcurves

Date : Wed, 25 Apr 2007 15:00:11 +0200
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Best way to put mixer animation to fcurves
Personally I never trusted the Freeze to new Source option in the mixer, therefore I'd set up MSets or Keyable Parameters on the objects and use the plot function on them. This is also more foolprove, since it will capture non-mixer driven animation as well (eg animated, well hidden constraints someone placed somewhere to quickly fix up something without telling anybody)...

   -André


Alan Jones wrote:
Hi All,

Sorry for the slightly dull question, but what do you find it the best
process for baking mixer animation to fcurves?

Should I plot it? Freeze to a new source and apply the action?
Something completely different?

Cheers,

Alan.

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