Softimage need to be in the educational systems, I know this has been
brought up before.
Schools liked studios won't change until they see a necessity....when
most of the jobs requests are Maya or Max
it is hard for them to do so. I don't have an answer.
Leoung
Bradley Gabe wrote:
If a software falls in the forest, and nobody loads it, does it make a
sound?
It's not enough for one app to be better than another, or a more
advanced technology than another. That is not going to get XSI into the
Framestores and Orphanages of the world. It requires the people who
know how to use it within the context of high end production. Wherever
those people go, they take their tools of choice and comfort with them.
You will see an XSI presence in more studios if and when more CG
professionals find reason to discover and learn XSI. For that to
happen, Softimage must offer something unique or exciting enough to
attract their attention away from what has been working well enough.
-Brad
I understand that, but remember that even Softimage 3D reached the end
of the line at one point, and that's when Maya took the lead. I can
always dream that some higher ups at Framestore or other big factories
would have foresight, plan for change, manage software evolution beyond
the next quarter, select the best, care about the nerves of their
employees... oh well. I guess the marketplace takes care of all that.
And I don't really want to work in a factory anyway.
Christian Rittener
kim aldis wrote:
> I would imagine, like most places of that size, their pipeline is pretty
> solidly based around whatever. It's not a change you'd make lightly, if at
> all.
>
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
|