Re: particle trails
| Date : Mon, 30 Apr 2007 22:10:56 +0200 |
| To : XSI(at)Softimage.COM |
| From : Pingo <pingo(at)pingofilm.dk> |
| Subject : Re: particle trails |
check it out.
cheers
pingo
Begin forwarded message:
From: Juan Brockhaus <juan(at)glassworks.co.uk>Date: 11. jul 2005 15.21.19 GMT+02:00To: "'XSI(at)Softimage.COM'" <XSI(at)Softimage.COM>Subject: RE: Particle :: create null on path from particleReply-To: XSI(at)Softimage.COMHi,here's an updated script in jscriptthere shouldn't be a problem using 800-1000 particles.xsi crashed sometimes, but after a restart it then worked.it also depends on the length of the plotting frames. try to plot only the frames you need.because the fcurves also take a lot of memory.what sometimes helps is to temporarly put your undo-steps to 0.don't forget to change back!and create a button on a custom toolbar. executing from the script editor can be very slow.cheers,Juan-----Original Message-----
From: Keith Fallon [mailto:xsi(at)piranhabar.ie]
Sent: 11 July 2005 13:31
To: XSI(at)Softimage.COM
Subject: Particle :: create null on path from particleHi guys...
I'm looking for the script that Juan-Pablo Brockhaus wrote and called
** create_null_on_path_from_particles.vbs **
I'm having curve creation problems / limitations.
I fear my version of his script has been edited in the past so I'm looking for
a clean version to check. Any one got it? or had limitations of being unable
to create curves beyond 800-1000 particles. Added more memory - it didn't help.
I've altered the sim to emit less but over longer time, and it dies before 1000 particles
can be released. Any similar problems?
Thanks
Keith
Attachment:
create_crvs_from_particles.js
Description: Binary data
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