You know...
The same sort of thing should be done regarding tools,
scripts and shaders.
Raise your hand if you've gone to a website only to
find that a tool you wanted to use wasn't there
anymore.
It would be nice if more people would also send their
tools to the SoftImage website. Netview is a great
resource, but it seems underutilized.
E
--- Jennifer Goldfinch <jgoldfin(at)Softimage.COM> wrote:
> 100 per cent duly noted.
>
> Thanks Andy.
>
> jen
>
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andy
> Jones
> Sent: Sunday, April 29, 2007 6:19 PM
> To: XSI(at)Softimage.COM
> Subject: Re: Framestore jobs?
>
> Well, for starters maybe there should be a checkbox
> on both of these job databases that automatically
> submits the info on the other job database as well
> so that everything is cross-posted by default.
> Otherwise, the database on Soft's site might as well
> just be a link to XSIBase so that the data would all
> live in one place.
>
> And for available jobs, maybe it makes sense to have
> some sort of standing listing of companies where
> people can send reels. I don't know about other
> companies, but for us, generally by the time we're
> ramping up for a job, we already need to have the
> pile of reels and the list of candidates on hand.
> So individual job posts sort of don't even make that
> much sense. And it's not like we currently have the
> problem of getting too many XSI reels in the mail...
>
> - Andy
>
> Jennifer Goldfinch wrote:
>
> >Hi,
> >
> >I have been reading the thread for the last couple
> of days, and I wanted to pipe in for a sec..
> >
> >I just sent this note out to the training list:
> >
> >"Wow - it's been a whirlwind 3 months. We've been
> all over the places, promoting XSI 6. Starting in LA
> at the first launch event at House of Moves, ending
> with NAB last week in Vegas - it's been quite a
> journey. Now that I am back in the office and
> staying put for a while, I am trying to pull
> together some information for the Education &
> Training portion of our website... I wanted to also
> let you know that recently my role at Softimage has
> changed slightly in order to allow me additional
> time and resources to take on full responsibility
> for both Education and Training within the marketing
> structure, as well as client relations... And
> finally, many of you have asked about our
> certification plans. We are working on a strategy
> and I hope to have a plan in place and a concrete
> response to share with you in the near future."
> >
> >So my mandate now is to focus on training, training
> and training, both from the professional side and
> the college side. I am working on several different
> initiatives to support the market needs for XSI
> artists & TDs, and looking very forward to sharing
> it with all of you.
> >
> >Will things change overnight? No. Is this a huge
> priority for Softimage? Yes. There is an opportunity
> for XSI adoption in the market, and we are going
> after it!
> >
> >One thing I'll need the community's help with is
> this:
>
>http://www.softimage.com/community/get_a_job/talent_bank/
> &
> >http://www.xsibase.com/jobseekersn.php
> >We want to make sure that it's as up-to-date as
> possible, so we can
> >point our new and potential clients to it, either
> at the base or on
> >soft.com
> >
> >Occasionally I might be reaching out to you guys &
> gals to validate some ideas, as well. .
> >
> >BTW - our SIG plans are full steam ahead, so please
> keep us posted on whether or not you are planning to
> attend.
> >
> >PS Kim - expect an email from me tomorrow. Promise.
> :)
> >
> >See you later!
> >
> >Jen
> >
> >Jennifer Goldfinch
> >Manager, Strategic Relations
> >Softimage Co. / Avid Technology, Inc.
> >
> >T: (514) 840-0387
> >C: (514) 912-0387
> >F: (514) 845-5676
> >jgoldfin(at)softimage.com
> >
> >
> >
> >
> >
> >
> >
> >
> >-----Original Message-----
> >From: owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM] On
> >Behalf Of Stefan Andersson
> >Sent: Saturday, April 28, 2007 2:19 AM
> >To: XSI(at)Softimage.COM
> >Subject: Re: Framestore jobs?
> >
> >To give my pov on the matter (since I'm also in a
> maya company now).
> >
> >XSI talent is hard to come by, let alone TD's that
> have XSI experience. I think here is where the big
> thing is... the lack of high-end XSI TD's. Sweden is
> a small country so therefor the availability of
> freelancers/staff is limited. And I would say that
> 80% uses maya, 15% 3dsmax and the rest (where XSI is
> along with Cinema4D, Modo, etc.) is about 5%.
> >
> >Lack of tools/render engines is also something that
> they look at (since you can't find XSI TD's you need
> to buy solutions). I don't think we can blame
> Softimage too much for this since you can't force
> companies to code for your application (only MS is
> allowed to act like that....). "The Setup Machine"
> for instance is such a tool that would be very handy
> for many small-medium studios. The biped guide just
> doesn't hack it.
> >
> >So, without getting into detail to much. All of it
> will be solved if
> >tons of XSI TD's are let out in the world :)
> >
> >So my wishlist for future "xsiwillkillmayaversion"
> there are a few
> >"things" that is used daily that would really help
> (but I'm sure
> >Softimage are thinking of these things)
> >
> >* UV unwrapper
> >* 3D Paint
> >* 3D Sculpt (even blender has it)
> >* something like "the setup machine"
> >* better particles (like the ones shown that no one
> is allowed to talk
> >about)
> >* point cache (which also supports object
> translation)
> >
> >At least at our studio people are getting a bit
> tired of Alias/Autodesk and that maya is not
> evolving as it should. Many things that has been on
> the communitys wishlist hasn't been implemented (and
> we are talking about things from maya 2). Also that
> Autodesk is now charge of the ship makes many people
> worried. Will maya go the same way as 3dsmax? a race
> with version numbers instead of actual progress or
> plans of a new generation. Integration problems with
> mental ray is also a issue. We battle daily with
> things that renders differently from within maya and
> how it renders on mental ray standalone. Mainly
> because they have implemented things in 8.5 which
> mental ray standalone doesn't support.... but you
> only notice that once you start rendering....
> >
> >Oh well... I could go on forever. And I would be
> extremely happy if we could jump ship. But being the
> only XSI person and 16 maya people, there isn't much
> I can do. And here no schools at all are teching XSI
> so we can't even get "fresh" xsi talent.
> >
> >over and out from the dark pit.
> >
> >/stefan andersson
> >
> >
> >
> >On 4/28/07, Tim Leydecker <BauerOink(at)gmx.de> wrote:
> >
> >
> >>I may add that the Maya guys do envy me for the
> rendertree, render
> >>region and mR´s responsiveness when doing previews
> of models. I like
> >>that, too:-)
> >>
> >>It´s just that I´m the only one using XSI,
> otherwise
=== message truncated ===
Freelance 3-D Animator, F/X Artist
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