Also, there should be someone whose job it is to maintain it. Someone who
can regularly sift through it, pull out the crap and make sure everything
works and makes sense.
And a rigorous submission and validation process. Quality gear only.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of peter boeykens
> Sent: 01 May 2007 10:22
> To: XSI(at)Softimage.COM
> Subject: Re: Framestore jobs?
>
> very good point.
>
> ----- Original Message -----
> From: "Alan Jones" <skyphyr(at)gmail.com>
> To: <XSI(at)Softimage.COM>
> Sent: Tuesday, May 01, 2007 11:06 AM
> Subject: Re: Framestore jobs?
>
>
> If they really want to improve the use of netview then they should add
> submission into the plugin manager.
>
> So I can select the plugin, right click and select Package to NetView.
> Fill in a few details and it pulls all the required files up there.
> Viola - next to no work to make your tools available to the community.
>
> Cheers,
>
> Alan.
>
> On 5/1/07, Eric Lampi <ericlampi(at)yahoo.com> wrote:
> > You know...
> >
> > The same sort of thing should be done regarding tools,
> > scripts and shaders.
> >
> > Raise your hand if you've gone to a website only to
> > find that a tool you wanted to use wasn't there
> > anymore.
> >
> > It would be nice if more people would also send their
> > tools to the SoftImage website. Netview is a great
> > resource, but it seems underutilized.
> >
> > E
> >
> > --- Jennifer Goldfinch <jgoldfin(at)Softimage.COM> wrote:
> >
> > > 100 per cent duly noted.
> > >
> > > Thanks Andy.
> > >
> > > jen
> > >
> > > -----Original Message-----
> > > From: owner-xsi(at)Softimage.COM
> > > [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andy
> > > Jones
> > > Sent: Sunday, April 29, 2007 6:19 PM
> > > To: XSI(at)Softimage.COM
> > > Subject: Re: Framestore jobs?
> > >
> > > Well, for starters maybe there should be a checkbox
> > > on both of these job databases that automatically
> > > submits the info on the other job database as well
> > > so that everything is cross-posted by default.
> > > Otherwise, the database on Soft's site might as well
> > > just be a link to XSIBase so that the data would all
> > > live in one place.
> > >
> > > And for available jobs, maybe it makes sense to have
> > > some sort of standing listing of companies where
> > > people can send reels. I don't know about other
> > > companies, but for us, generally by the time we're
> > > ramping up for a job, we already need to have the
> > > pile of reels and the list of candidates on hand.
> > > So individual job posts sort of don't even make that
> > > much sense. And it's not like we currently have the
> > > problem of getting too many XSI reels in the mail...
> > >
> > > - Andy
> > >
> > > Jennifer Goldfinch wrote:
> > >
> > > >Hi,
> > > >
> > > >I have been reading the thread for the last couple
> > > of days, and I wanted to pipe in for a sec..
> > > >
> > > >I just sent this note out to the training list:
> > > >
> > > >"Wow - it's been a whirlwind 3 months. We've been
> > > all over the places, promoting XSI 6. Starting in LA
> > > at the first launch event at House of Moves, ending
> > > with NAB last week in Vegas - it's been quite a
> > > journey. Now that I am back in the office and
> > > staying put for a while, I am trying to pull
> > > together some information for the Education &
> > > Training portion of our website... I wanted to also
> > > let you know that recently my role at Softimage has
> > > changed slightly in order to allow me additional
> > > time and resources to take on full responsibility
> > > for both Education and Training within the marketing
> > > structure, as well as client relations... And
> > > finally, many of you have asked about our
> > > certification plans. We are working on a strategy
> > > and I hope to have a plan in place and a concrete
> > > response to share with you in the near future."
> > > >
> > > >So my mandate now is to focus on training, training
> > > and training, both from the professional side and
> > > the college side. I am working on several different
> > > initiatives to support the market needs for XSI
> > > artists & TDs, and looking very forward to sharing
> > > it with all of you.
> > > >
> > > >Will things change overnight? No. Is this a huge
> > > priority for Softimage? Yes. There is an opportunity
> > > for XSI adoption in the market, and we are going
> > > after it!
> > > >
> > > >One thing I'll need the community's help with is
> > > this:
> > >
> > >http://www.softimage.com/community/get_a_job/talent_bank/
> > > &
> > > >http://www.xsibase.com/jobseekersn.php
> > > >We want to make sure that it's as up-to-date as
> > > possible, so we can
> > > >point our new and potential clients to it, either
> > > at the base or on
> > > >soft.com
> > > >
> > > >Occasionally I might be reaching out to you guys &
> > > gals to validate some ideas, as well. .
> > > >
> > > >BTW - our SIG plans are full steam ahead, so please
> > > keep us posted on whether or not you are planning to
> > > attend.
> > > >
> > > >PS Kim - expect an email from me tomorrow. Promise.
> > > :)
> > > >
> > > >See you later!
> > > >
> > > >Jen
> > > >
> > > >Jennifer Goldfinch
> > > >Manager, Strategic Relations
> > > >Softimage Co. / Avid Technology, Inc.
> > > >
> > > >T: (514) 840-0387
> > > >C: (514) 912-0387
> > > >F: (514) 845-5676
> > > >jgoldfin(at)softimage.com
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >-----Original Message-----
> > > >From: owner-xsi(at)Softimage.COM
> > > [mailto:owner-xsi(at)Softimage.COM] On
> > > >Behalf Of Stefan Andersson
> > > >Sent: Saturday, April 28, 2007 2:19 AM
> > > >To: XSI(at)Softimage.COM
> > > >Subject: Re: Framestore jobs?
> > > >
> > > >To give my pov on the matter (since I'm also in a
> > > maya company now).
> > > >
> > > >XSI talent is hard to come by, let alone TD's that
> > > have XSI experience. I think here is where the big
> > > thing is... the lack of high-end XSI TD's. Sweden is
> > > a small country so therefor the availability of
> > > freelancers/staff is limited. And I would say that
> > > 80% uses maya, 15% 3dsmax and the rest (where XSI is
> > > along with Cinema4D, Modo, etc.) is about 5%.
> > > >
> > > >Lack of tools/render engines is also something that
> > > they look at (since you can't find XSI TD's you need
> > > to buy solutions). I don't think we can blame
> > > Softimage too much for this since you can't force
> > > companies to code for your application (only MS is
> > > allowed to act like that....). "The Setup Machine"
> > > for instance is such a tool that would be very handy
> > > for many small-medium studios. The biped guide just
> > > doesn't hack it.
> > > >
> > > >So, without getting into detail to much. All of it
> > > will be solved if
> > > >tons of XSI TD's are let out in the world :)
> > > >
> > > >So my wishlist for future "xsiwillkillmayaversion"
> > > there are a few
> > > >"things" that is used daily that would really help
> > > (but I'm sure
> > > >Softimage are thinking of these things)
> > > >
> > > >* UV unwrapper
> > > >* 3D Paint
> > > >* 3D Sculpt (even blender has it)
> > > >* something like "the setup machine"
> > > >* better particles (like the ones shown that no one
> > > is allowed to talk
> > > >about)
> > > >* point cache (which also supports object
> > > translation)
> > > >
> > > >At least at our studio people are getting a bit
> > > tired of Alias/Autodesk and that maya is not
> > > evolving as it should. Many things that has been on
> > > the communitys wishlist hasn't been implemented (and
> > > we are talking about things from maya 2). Also that
> > > Autodesk is now charge of the ship makes many people
> > > worried. Will maya go the same way as 3dsmax? a race
> > > with version numbers instead of actual progress or
> > > plans of a new generation. Integration problems with
> > > mental ray is also a issue. We battle daily with
> > > things that renders differently from within maya and
> > > how it renders on mental ray standalone. Mainly
> > > because they have implemented things in 8.5 which
> > > mental ray standalone doesn't support.... but you
> > > only notice that once you start rendering....
> > > >
> > > >Oh well... I could go on forever. And I would be
> > > extremely happy if we could jump ship. But being the
> > > only XSI person and 16 maya people, there isn't much
> > > I can do. And here no schools at all are teching XSI
> > > so we can't even get "fresh" xsi talent.
> > > >
> > > >over and out from the dark pit.
> > > >
> > > >/stefan andersson
> > > >
> > > >
> > > >
> > > >On 4/28/07, Tim Leydecker <BauerOink(at)gmx.de> wrote:
> > > >
> > > >
> > > >>I may add that the Maya guys do envy me for the
> > > rendertree, render
> > > >>region and mR´s responsiveness when doing previews
> > > of models. I like
> > > >>that, too:-)
> > > >>
> > > >>It´s just that I´m the only one using XSI,
> > > otherwise
> > === message truncated ===
> >
> >
> > Freelance 3-D Animator, F/X Artist
> >
> > ---
> > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
> body:
> > unsubscribe xsi
> >
>
> ---
> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
> body:
> unsubscribe xsi
>
>
> ---
> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
> body:
> unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi