Re: Framestore jobs?

Date : Tue, 1 May 2007 13:43:13 -0700 (PDT)
To : XSI(at)Softimage.COM
From : Eric Lampi <ericlampi(at)yahoo.com>
Subject : Re: Framestore jobs?
I work at probably 6-8 different studios in a year.

Commercial production is a far different animal from
long format production.

There simply isn't time for someone to sit down a
compile a nice netview system when your deadlines vary
fro 2-4 weeks most of the time.  Unless the staff gets
some downtime at some point, which is rare.

E


--- peter boeykens <peter_b(at)skynet.be> wrote:

> well, the person who wrote that comment simply did
> not end up in the right studio then.
> 
> I'm still impressed when I think of the
> asset/production/render management tools I witnessed
> at omation, all right from within netview. It was
> the original purpose for adding netview into XSI,
> and it really did come true there.
> 
> if only some comparable management tools were
> included out of the box...
> after Face Robot, lets have Pipeline Robot :-)
> 
> 
>   ----- Original Message ----- 
>   From: Christopher Crouzet 
>   To: XSI(at)Softimage.COM 
>   Sent: Tuesday, May 01, 2007 7:11 PM
>   Subject: Re: Framestore jobs?
> 
> 
>     I've been freelancing now for close to 5 years
> now,
>     and I haven't been to one studio that uses
> netview for 
>     asset management
> 
> 
>   It's "funny" to hear that because here, the panel
> the most used by everybody after the OpenGL
> viewports is the netview. All the workflow and
> production management is accessible within the
> netview, and it seems so natural to me that I was
> convinced that a lot of compagnies used it too. 
> 


Freelance 3-D Animator, F/X Artist
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.