Re: slight OT: they want what we got!

Date : Tue, 1 May 2007 16:49:29 -0700
To : XSI(at)Softimage.COM
From : "Graham D Clark" <mailgrahamdclark(at)gmail.com>
Subject : Re: slight OT: they want what we got!
On 5/1/07, Andy Jones <andy(at)thefront.com> wrote:
This is my experience as well.  The hack of getting at cluster materials
through proxy objects, while occasionally a useful hack, isn't really a
scalable production-worthy strategy.  If I'm not misunderstanding the
setup you're describing, I think it also has the problem that you can't
override the same material on two different clusters two different
ways.

you can by adding to this method a custom param driving an override, (so for example multiples of same characters can be differentiated) but requires an exact order of setup, and now you have a kludge of a kludge :/ It worked in production on a feature but is a very scary item to be passing around a pipeline due to its fragility and unusual setup, and forget explaining it to texture/shader artists.

I agree Andy its just an occasionally useful hack, and although i did
with my fingers crossed, its not something to make standard in a mid
to large production.
--
Graham D Clark
Paramount Pictures, Marx Brothers Building, Room 111, 5555 Melrose
Ave, Hollywood, CA 90038
http://www.grahamdclark.com | http://www.linkedin.com/in/grahamclark |
http://www.xsibase.com/articles.php?detail=117
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