RE: Storing Fcurves as an object

Date : Wed, 2 May 2007 10:27:13 -0400
To : <XSI(at)Softimage.COM>
From : "Serguei Kalentchouk" <serguei.kalentchouk(at)ubisoft.com>
Subject : RE: Storing Fcurves as an object

On a related issue:

The FCurve.Scale () (new in version 6) method seems to have an error where if the key values or time is in negative space the method will fail. If anyone have any experience with why it would do that or anything I am possibly overlooking please do let me know.

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Andre DeAngelis
Sent: May 2, 2007 10:10 AM
To: XSI(at)Softimage.COM
Subject: RE: Storing Fcurves as an object

 

BTW  Anyone notcied that the set(Fcurve) method is broken or are e we missing something?  The example provided in the docs doesn't appear to work. 

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Bradley Gabe
Sent: May 1, 2007 7:18 PM
To: XSI(at)Softimage.COM
Subject: Re: Storing Fcurves as an object

I use Action Sources myself. Put the curve or curves in there, change the string name of the ActionSourceItem to the Target parameter, then apply Action.


You mean like a preset?
 
 
 
On 5/1/07, Andre DeAngelis <andre.deangelis(at)ubisoft.com> wrote:
> Has anyone come up with a way to copying Fcruves without exporting to an
> external file or plotting?  Can Fcurves saved as objects?
> 
> JS or Python both appreciated.
> 
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