I'm not having any problems deleting noIcon.pic here.
Running the little script snippet returns
// INFO : Still alive! :
Ahmidou Lyazidi wrote:
same here
2007/5/4, Bernard Lebel <3dbernard(at)gmail.com
<mailto:3dbernard(at)gmail.com>>:
Yep, it's always been the case for me as well....
Bernard
On 5/4/07, André Adam <a_adam(at)49games.de
<mailto:a_adam(at)49games.de>> wrote:
> The problem is I can't seem to delete unused noIcon pics. Not
through
> the interface and not using scripting. Give it a try:
>
> var KillMeIfYouCan =
> CreateImageClip(Application.InstallationPath(siFactoryPath) +
> "/Application/rsrc/noIcon.pic", "LaLa");
> DeleteObj(KillMeIfYouCan);
> LogMessage("Still alive! : " + KillMeIfYouCan.FullName);
>
>
> Kim Aldis wrote:
> > An on scene load event that chucks out unused clips?
> >
> >
> >> -----Original Message-----
> >> From: owner-xsi(at)Softimage.COM
<mailto:owner-xsi(at)Softimage.COM> [mailto:owner-xsi(at)Softimage.COM
<mailto:owner-xsi(at)Softimage.COM>] On
> >> Behalf Of André Adam
> >> Sent: 04 May 2007 15:50
> >> To: XSI(at)Softimage.COM <mailto:XSI(at)Softimage.COM>
> >> Subject: Re: Kill noIcon!
> >>
> >> We have heavy object libraries around which contain data up
to four
> >> years old and which are always in the flow, adding and
removing items
> >> for certain projects. I'd say we never had the slightest
chance to
> >> avoid
> >> tens or hundreds of noIcon instances to pile up. Now I'm
looking for a
> >> decent way of consolidating. I'm really fine with a single
source/clip
> >> pair kept by the scene, it's all the other garbage I want to
delete.
> >> And
> >> I can't do so, even if I disconnect every single instance
from any
> >> shader and data-whatsoever-container under the hood of the
render tree.
> >>
> >> -André
> >>
> >>
> >> Andreas Bystrom wrote:
> >>
> >>> well they are system clips, just like the scene_material is
a system
> >>> material..
> >>>
> >>> if you are a bit careful when working you should only have
one of
> >>> those clips in a scene..
> >>>
> >>>
> >>>
> >>> On 5/4/07, André Adam < a_adam(at)49games.de
<mailto:a_adam(at)49games.de>> wrote:
> >>>
> >>>> Heya,
> >>>>
> >>>> why is it absolutely impossible to delete sources and clips
which
> >>>> reference the noIcon picture??? They pile up to the sky in our
> >>>> libraries. I want them dead. Now. Except for a single one
perhaps.
> >>>> Anyone found the trigger? ;)
> >>>>
> >>>> -André
>
> ---
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