Re: RenderMapping FG on Vertices…
| Date : Mon, 7 May 2007 23:46:02 -0700 |
| To : <XSI(at)Softimage.COM> |
| From : "Homam Bahnassi" <hbahnassi(at)inframez.com> |
| Subject : Re: RenderMapping FG on Vertices… |
Thank you Guillaume,
I’ve managed to fix the problem, Jentezen reminds me to copy the FG settings from the region options to the current pass options.
Thank you all,
Homam Bahnassi
3D Supervisor
In|Framez
--
In|Structurez Arabic 3D Community
www.instructurez.com
From: Guillaume Laforge <guillaume(at)alamaison.fr>
Sent: Monday, May 07, 2007 4:01 AM
To: XSI(at)Softimage.COM
Subject: Re: RenderMapping FG on Vertices…
Hi Homam,
In the Advanced tab of the RenderMap prop, decrease the Final gathering
smoothness ( try 0.1 for example).
1/2
Guillaume
Homam Bahnassi a écrit :
> I was trying to bake the final gathering effect on vertex colors instead of texture map using the render map property.
>
> Unfortunately it’s not working… it’s just backing direct lighting and ignores the FG effect.
>
> Is there any workaround or external tool/script that can handle this case…
>
> Thanks,
>
> Homam Bahnassi
> 3D Supervisor
> In|Framez
> --
> In|Structurez Arabic 3D Community
> www.instructurez.com
>
>
>
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