RE: making a cubic cubic map

Date : Thu, 10 May 2007 22:30:41 +0100
To : <XSI(at)Softimage.COM>
From : "Adam Seeley" <adam.seeley(at)clearpost.co.uk>
Subject : RE: making a cubic cubic map
Hi,

Could you create the texture projection with no object selected & then connect afterwards?

Would be nice to have the option somewhere though.

Same goes for creating texture maps that conform to the size the image being projected (unless I missed something) - quite possible)

Adam.


> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Fabian Schnuer
> Sent: 10 May 2007 22:00
> To: XSI(at)Softimage.COM
> Subject: Re: making a cubic cubic map
> 
> No i mean that the texture support is lets say 5x5x5 units in 
> length instead of the bounding box. I've tried to do this via 
> script but couldnt find a way to get my hand on the texture 
> support created by
> CreateProjection() since the output argument for that is 
> broken it seems. (it doenst return the real name as it says 
> in the docs but instead you get the same you put in as the 
> desired name, without any numbers it had to append to avoid 
> conflicts) 
> 
> Also since the OM support in that area of the sdk is somewhat 
> non-existant i cant get a hold of it otherwise. The only 
> options i can think of now is to do some ugly solutions. Like 
> initially giving it a guaranteed unique name and then using 
> that to get hold of the projection, scale it, rename it to 
> something sensible and forget about it. I might just go and 
> do that unless there is a smarter way of doing this. I was 
> just hoping someone knows a pretty and simple way of doing this.
> 
> Fabian
> 
> On Thu, 2007-05-10 at 15:44 -0400, Wayne Williams wrote:
> > Do you mean selecting the texture projection, hitting enter, then 
> > choosing one of the other cubic format options or something else?
> > 
> > ----- Original Message -----
> > From: "Fabian Schnuer" <admin(at)schnuer.com>
> > To: <xsi(at)Softimage.COM>
> > Sent: Thursday, May 10, 2007 2:50 PM
> > Subject: making a cubic cubic map
> > 
> > 
> > > Hi,
> > > when applying a cubic map it always adjusts itself to the bbox of 
> > > the object. I was wondering if there is a way to apply it so its 
> > > actually cubic since that is most useful when you have 
> square maps 
> > > and dont want them stretched all over the place.
> > >
> > > thanks,
> > > Fabian
> > >
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