Calling Texture Editor (Stamp UV's) from script

Date : Mon, 14 May 2007 06:01:50 -0700
To : <XSI(at)Softimage.COM>
From : "Turner, Nathan" <nturner(at)ea.com>
Subject : Calling Texture Editor (Stamp UV's) from script

I’m writing a script to autogenerate UV’s and I’d like to be able to save out an image with the UV’s on them using the Stamp Command, but I cannot find in the documentation anywhere on the command name, or series of command’s that will run STAMP UV’s. 

 

Anyone else try this before?

 

 


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