Messing around with a generator op, compiled, one that creates a polymesh.
Last time I did this was in the days prior to self installing plugins and
I've got it into my head that all I did was hand the op a dummy mesh onto
which I then just picked up from the output port and did a geom.Set() using
a vector and long array. Using the same principle in a self installing
plugin it dies spectacularly enough that I have to be getting it more than a
little wrong and as usual, looking for an example hasn't particularly worked
and the wiki remains in the stone age as far as this is concerned
. Would someone mind pointing me in the right direction. Thanks.
www.kim-aldis.co.uk
kim(at)kim-aldis.co.uk
Gallery of Work
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