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kim
You dont need to freeze the geometry if youare using a scop, only if you are creating your geometry on script I have seen polymesh generators die on me if the poly index array is incorrectly connected.
On 5/16/07, Kim Aldis <XSI(at)kim-aldis.co.uk> wrote:
Got it. Freeze the seed object first.
> -----Original Message----- > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM
] On > Behalf Of Kim Aldis > Sent: 15 May 2007 17:02 > To: XSI(at)Softimage.COM > Subject: generator ops, self installing plugins > > Messing around with a generator op, compiled, one that creates a
> polymesh. > Last time I did this was in the days prior to self installing plugins > and > I've got it into my head that all I did was hand the op a dummy mesh > onto > which I then just picked up from the output port and did a
geom.Set() > using > a vector and long array. Using the same principle in a self installing > plugin it dies spectacularly enough that I have to be getting it more > than a > little wrong and as usual, looking for an example hasn't particularly
> worked > and the wiki remains in the stone age as far as this is concerned > > . Would someone mind pointing me in the right direction. Thanks. > >
www.kim-aldis.co.uk > kim(at)kim-aldis.co.uk > Gallery of Work > > > > --- > Unsubscribe? Mail Majordomo(at)Softimage.COM
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