Re: offsetting hair growth

Date : Fri, 18 May 2007 14:37:57 +0100
To : XSI(at)Softimage.COM
From : "Alan Jones" <skyphyr(at)gmail.com>
Subject : Re: offsetting hair growth
You'll want to use a cut map rather than a density map (density will
control the frequency rather than the length).

Create a texture map (get->property->texture map) and connect it to that.

Don't remember exact steps - there may as been something required to
transfer it to somewhere usable by hair, but I'm not sure on that as
the memory is a bit vague.

Cheers,

Alan.

On 5/18/07, Tony Naqvi <tony(at)luma.tv> wrote:




Hi all,

I wondered if anyone know how to control the growth of hair.

I have a shot of where the camera is pull back over a plane and I want hair
to grow up as the camera passes over.

I thought I could do it using the Density Map function, but I can't seem to
plug in texture co-ordinates.



Anyone help with this?



Cheers

Tony.


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