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I have a model with loads of instances. All of a
sudden when unhiding part of it I have weird behavior (XSI6.01) where the master
geometry is offset from its Model Parent, and geometry is unselectable in the
viewport. All of its instances is subsequently also offset. I can go back to an
earlier version of the scene where this Master and its instances are in the
right positions, but this master has what appears a copy with which it has a
weird relationship - in the Schematic view the two geometries are linked so the
one master geometry is parent to the child geometry of the copy master. When I
try and delete the copy the instances are gone - the master and its copy has
identical instance groups.
It looks like a bug and I expect to try and clean
it up and get it off to support - I would just like to hear if anyone has run in
to something similar and can offer some tips on ways to solve it. All I can
think of is find the non instanced parts in an older scene, reinstance them and
import in to the scene with the bad master/instances.
Best regards
Morten Bartholdy Colorshop
VFX
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