I requested a simple animation cycle button years ago to any Soft rep
who would listen to no avail. This issue is brought up constantly in
forums, among new users and of course this list.
I guess be patient. It took em 6 versions to figure out shader balls ;)
--- Frank Lenhard <franky(at)ixdream.com> wrote:
> hi,
>
> when i cycle a walk action clip in the mixer i can use the CycleID
> to increment the placement of the character with each cycle,
> so i get a continuous walk.
>
> is there a any more convinient way to figure out by what i need to
> multiply the CID than by bare try&error?
> its getting rediculous hard if there is more than one axis involved.
>
> ciao
> franky
>
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