|
Envelope.Weights...
http://softimage.wiki.avid.com/sdkdocs/Envelope_Weights.htm
i use the weight painter op through PaintWeights() command. the file i use is organized in a way to be used with this command. not sure if it is any faster than the .weights method but i get an operator that i can remove for whatever reason. my tool can load in partial weight lists so this command is handy cause i dont have to get the weights first, modify them, and reapply them.
steven
On 5/24/07, Raffaele Scaduto-Medola <raffaele(at)inch.com> wrote:
Hi all, I am writing a weightmap tool to apply weights map data back onto a envelloped mesh. But I am am having a problem using
SIModifyFlexEnvWght command.
Has anyone else had this problem in 6.01 ? Is there a better "object" method reapply weightmap information back on a
mesh (using a data/text file)?
Again all tips, hints are welcome. THX RSM
_____________________________________________________ Raffaele Scaduto-Mendola -
www.turbolinea.com raffaele(at)turbolinea.com --- Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
- References:
- Re: maya
- From: Eric Lampi <ericlampi(at)yahoo.com>
- Re: maya
- From: "Thomas Kang" <grafica(at)gmail.com>
- Re: maya
- From: Bradley Gabe <withanar(at)stanwinston.com>
- RE: maya
- From: "Jennifer Goldfinch" <jgoldfin(at)Softimage.COM>
- Applying weightmaps
- From: Raffaele Scaduto-Medola <raffaele(at)inch.com>
|