Re: directing a rigid body dynamics simulation

Date : Mon, 28 May 2007 09:17:38 -0400
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <w1343(at)comcast.net>
Subject : Re: directing a rigid body dynamics simulation
Can you plot out the sims of the objects you do like and only tweak parameters on the ones that need it?
----- Original Message -----
From: Byron Nash
Sent: Monday, May 28, 2007 8:51 AM
Subject: Re: directing a rigid body dynamics simulation

Thanks for the script Francois.  It seems like as long as I don't change any values,  the  sim stays the same. But when I modify the value of any of the objects, the entire sim changes. My sim is pretty simple, just a passive floor and 6 objects bouncing to a stop on it. The objects don't even interact with each other much(depends on how it runs). For instance, if I change the initial velocity of object A, object B lands in a different place as before even thought the floor didn't change and the two objects do not collide.

On 5/25/07, Francois Lord <francoislord(at)gmail.com> wrote:
Yeah, that happens. :-/
I made a little toolbar to help with this (attached, python).
Just put your objects in a group called 'RBDs'.
The "Plot and Constraint" button creates a null for each object, plots
the animation of the object and applies it on the null, and then
constraints the object to the null.
When you want to make a change, the "Reactivate Sym" button deletes the
nulls and reactivates the symulation on the objects.
Fairly simple but helps a lot when working with lots of RBDs.

Byron Nash wrote:
> I'm trying out rigid body dynamics for the first time on a job. The
> objects are moving in a nice fashion now that I have everything
> tweaked. The problem I'm having is that every time I run the sim, the
> objects end up in different places each time. I need to sort of get
> the objects to end in certain areas for the shot composition. Is this
> just how it is with RBD or am I missing something. For some reason I
> thought it would pretty much give me the same sim every time if I
> don't change any values. I don't have any forces except gravity.
>
> Thanks,
>
> --
> Byron Nash
> www.armoredsquirrel.com <http://www.armoredsquirrel.com>




--
Byron Nash
www.armoredsquirrel.com

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