- Get 3 primitives, scale and position them as background, mid-ground and foreground.
- animate the mid-ground left to right.
- Select the mid-ground.
- Click Render->Regions->Track Selection
- Draw a Q-render window in the camera view.
- Set background to black
- Press play.
Notice how the q-render crops the whole frame around the selected object, irrespective of the q-render window size.
Well, how can I get this window-track-selection as a render ouput?
The Pass Options->pass Crop window->Constrain Crop window to selection, only renders the selected object as opposed to all the contents in the window.
This saves time for corrections.