-----
Original Message ----
From: Halfdan Ingvarsson
<hingvars(at)Softimage.COM>
To: XSI(at)Softimage.COM
Sent: Wednesday,
May 30, 2007 11:42:03 AM
Subject: RE: LM2MV and 6.01???
Black?
You're looking at the motion framebuffer output and not
the output of the main framebuffer, right? If the object isn't moving, it
looks gray. You can validate this in the render region by selecting the motion
channel to view. You don't need to do a special pass for it either. It comes
for free with the main render.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Eric
Lampi
Sent: 30-May-2007 11:34
To:
XSI(at)Softimage.COM
Subject: Re: LM2MV and
6.01???
Thanks
Halfdan,
I think I am still missing something. I set up a motion output
framebuffer, adjusted the motion vector length based on what MR suggested, but
it looks like only some of my geo is creating getting the motion color
applied, while the rest are black. They are all in the same
partition.
Is there some material, overrride or setting on the
objects I am not aware of? I tried looking in the docs but there's not
much. I am under the impression from your post yesterday that you set it
up and render that pass, if there are more steps involved please let me
know.
I'm confused.
E
Freelance 3-D Animator, F/X Artist
-----
Original Message ----
From: Halfdan Ingvarsson
<hingvars(at)Softimage.COM>
To: XSI(at)Softimage.COM
Sent: Tuesday, May
29, 2007 6:00:47 PM
Subject: RE: LM2MV and 6.01???
Er. RSMB.
Damn acronyms.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Halfdan
Ingvarsson
Sent: 29-May-2007 17:58
To:
XSI(at)Softimage.COM
Subject: RE: LM2MV and
6.01???
You don't need it for 6.0.1. The motion buffer is already
rendered in a format suitable for RMSB. You may have to change the output
format to a 16-bit or float RGB(A) image but that's about
it.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Eric
Lampi
Sent: 29-May-2007 17:56
To:
XSI(at)Softimage.COM
Subject: LM2MV and 6.01???
Having
trouble getting it to work. The motionblur menus are all different so I
am not sure if it's something I am overlooking or it's just
broken.
E
Freelance 3-D Animator, F/X
Artist