-----
Original Message ----
From: Halfdan Ingvarsson
<hingvars(at)Softimage.COM>
To: XSI(at)Softimage.COM
Sent: Wednesday,
May 30, 2007 11:42:03 AM
Subject: RE: LM2MV and 6.01???
Black?
You're looking at the motion framebuffer output and not
the output of the main framebuffer, right? If the object isn't moving, it
looks gray. You can validate this in the render region by selecting the
motion channel to view. You don't need to do a special pass for it either.
It comes for free with the main render.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Eric
Lampi
Sent: 30-May-2007 11:34
To:
XSI(at)Softimage.COM
Subject: Re: LM2MV and
6.01???
Thanks
Halfdan,
I think I am still missing something. I set up a motion
output framebuffer, adjusted the motion vector length based on what MR
suggested, but it looks like only some of my geo is creating getting the
motion color applied, while the rest are black. They are all in the
same partition.
Is there some material, overrride or setting
on the objects I am not aware of? I tried looking in the docs but
there's not much. I am under the impression from your post yesterday
that you set it up and render that pass, if there are more steps involved
please let me know.
I'm confused.
E
Freelance 3-D Animator, F/X Artist
-----
Original Message ----
From: Halfdan Ingvarsson
<hingvars(at)Softimage.COM>
To: XSI(at)Softimage.COM
Sent: Tuesday,
May 29, 2007 6:00:47 PM
Subject: RE: LM2MV and 6.01???
Er. RSMB.
Damn acronyms.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Halfdan
Ingvarsson
Sent: 29-May-2007 17:58
To:
XSI(at)Softimage.COM
Subject: RE: LM2MV and
6.01???
You don't need it for 6.0.1. The motion buffer is
already rendered in a format suitable for RMSB. You may have to change the
output format to a 16-bit or float RGB(A) image but that's about
it.
- ½
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Eric
Lampi
Sent: 29-May-2007 17:56
To:
XSI(at)Softimage.COM
Subject: LM2MV and 6.01???
Having
trouble getting it to work. The motionblur menus are all different so
I am not sure if it's something I am overlooking or it's just
broken.
E
Freelance 3-D Animator, F/X
Artist