Re: OT:Google SketchUP

Date : Thu, 31 May 2007 11:46:16 +0200
To : XSI(at)Softimage.COM
From : Andy Jones <andy(at)thefront.com>
Subject : Re: OT:Google SketchUP
Yes, as I've had to deal with importing designs from art departments that were designed in it. A big problem you are likely to encounter if you use it is that it creates the poly faces of the geometry come across pointing in somewhat arbitrary directions. This seems to be because SketchUp draws all faces as two-sided anyway, so they don't care about having the polygon faces be continuous across edges. Makes for lots of clean up in XSI (or crashing in Maya, apparently). The good news is that the .xsi export built into it works pretty well. Though, there's no way to import.

When I first started playing with it, I got all excited because you can just slap doors on walls and stuff. But ultimately, it's just not all it's cracked up to be. You'd be better off just cutting a hole for a door and importing a door model in XSI. Or developing a door tool that does this for you somehow. Because it's just not worth the headache if your eventual goal is to manipulate the stuff in XSI or Maya or whatever. If you just want to quickly do some cad work, it works okay. I haven't played around with it enough, but I was having some trouble figuring out how to make numerical translations to components. Like if I want to make sure a wall is exactly 10 feet tall or something. All I could figure out was how to guess at it, then measure.

All in all, it's mostly just a nice toy for the masses, and a sort of sketch-pad for designers. Like a 3-dimensional piece of notebook paper.

-Andy

Takayuki Honda wrote:

Anybody played around with this?

http://sketchup.google.com/




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