Re: Standard Rig generated from Guide and Motor question

Date : Fri, 1 Jun 2007 17:09:30 +0200
To : Sandy Sutherland <XSI(at)Softimage.COM>
From : Frank Lenhard <franky(at)ixdream.com>
Subject : Re: Standard Rig generated from Guide and Motor question
what "break" means? its something that cant be fixed with adjusting
the spine or cog nodes inside motor (translating/rotating them)?

i had some problems lately with walk cycles that came in as mocap and
then where creted as sidesteps on my xsi rig. didnt find a solution
yet, but somehow some axis offsets where introduced somewhere :/

you can also try to motor your nulls onto a simple bone rig
(get/model) and see if that works better, to find out if its your xsi
rig that troubles the process or the incoming nulls....

ciao
franky


Friday, June 1, 2007, 3:08:08 PM, you wrote:

SS> Hi all,

SS> We are playing around with stuff from another package, that gives us 
SS> animated nulls with FK that we need to drive a rig generated in XSI 
SS> using the Rig guide - this generated rig has a Quaternion spine - now 
SS> when I tag this rig and tag the imported rig, then transfer a tripping
SS> walk - the XSI rig breaks at the bottom of the spine - I have tried 
SS> tagging different parts around this area to see if it fixes it, but no
SS> luck so far!!

SS> Anyone had this problem, any suggestions/tips in this area??

SS> Thanks

SS> Sandy


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.