You'd need to mute your second operator, shift your pinned points,
then unmute the operator. Otherwise XSI will just apply moves to your
points after the new UVs. i.e. there's no neat way for cycling stuff
where it's possible in XSI.
Perhaps a very intelligent dev somewhere could come up with a
suggestion for a better way of implementing it?
Cheers,
Alan.
On 6/1/07, Ahmidou Lyazidi <ahmidou.xsi(at)gmail.com> wrote:
> That's cool! Thank you very much. Just to know is it planed to add the pin
> stuff?
> Thanks again
> Ahmidou.
>
> 2007/6/1, Alan Jones <skyphyr(at)gmail.com >:
> > Didn't I tell you all Halfy's great?
> > http://www.binaryiris.com/xsi/dungarees.tar.bz2
> >
> > Also anyone at Soft happen to log that bug with unfrozen meshes and
> > GetClusterPropertyBuilder() or should I go fill it in?
> >
> > Cheers,
> >
> > Alan.
> >
> > On 6/1/07, Alan Jones < skyphyr(at)gmail.com> wrote:
> > > Not that I've been let know of yet, Ahmidou. It seems you can't even
> > > give windows users a gift unless you install it and click the buttons
> > > for them ;-)
> > >
> > > We're loving here at Fluid though, Halfy - so another big thanks.
> > >
> > > Cheers,
> > >
> > > Alan.
> > >
> > > On 6/1/07, Ahmidou Lyazidi < ahmidou.xsi(at)gmail.com> wrote:
> > > > Hi,
> > > > Did someone had some success to compile it for windows?
> > > >
> > > > Regards
> > > > A.
> > > >
> > > > 2007/5/31, Philipp Oeser < philipp.oeser(at)liga01.de>:
> > > > > Ah, nice info!
> > > > > opens up a whole new range of possibilities...
> > > > > [note to myself: - (1) plant a tree! (2) build a house! (3) wrap
> > > > > blender's magic fluid control! :) ]
> > > > >
> > > > > thanx again for the effort, halfdan/alan
> > > > >
> > > > > Philipp
> > > > >
> > > > > Alan Jones schrieb:
> > > > > > I think it was also to do with dynamic vs static linking. Because
> it's
> > > > > > distributed in an unlinked form the user is linking it at runtime.
> > > > > > This means the linking is part of use, not distribution - at least
> > > > > > that's the impression further research gave.
> > > > > >
> > > > > > Cheers,
> > > > > >
> > > > > > Alan.
> > > > > >
> > > > > > On 5/30/07, Halfdan Ingvarsson < hingvars(at)softimage.com> wrote:
> > > > > >> This is based on confusion around the GPL "linking clause" which
> > > > > >> applies to works that "derive" from GPL-ed software (ie. the
> > > > > >> "derived" software cannot work without linking to a GPL-ed
> software).
> > > > > >>
> > > > > >> The linking clause does not apply in this case since XSI doesn't
> > > > > >> require the plugin in order to run. So XSI is not a derivative
> work
> > > > > >> of the plugin in that sense.
> > > > > >>
> > > > > >> This is an important distinction, because otherwise you wouldn't
> be
> > > > > >> able to run opensource apps on windows, since they require
> windows in
> > > > > >> order to work.
> > > > > >>
> > > > > >> The LGPL removes this requirement and is used for most, if not
> all,
> > > > > >> system libraries on Linux, since closed source applications
> require
> > > > > >> them in order to run on Linux.
> > > > > >>
> > > > > >> Alan's original impression was that it went both ways, which is
> not
> > > > > >> the case
> > > > > >>
> > > > > >> (I'm only using Linux here since it represents a mixed GPL/LGPL
> > > > > >> environment that closed source applications run on).
> > > > > >>
> > > > >
> > > > >
> > > > > --
> > > > >
> > > > >
> > > > > LIGA_01 COMPUTERFILM GmbH
> > > > > Philipp Oeser
> > > > >
> > > > > MUNICH
> > > > > Landwehrstrasse 60-62
> > > > > 80336 Munich, Germany
> > > > > fon: +49 - (0)89 - 51 555 8-88
> > > > > fax: +49 - (0)89 - 51 555 8-77
> > > > >
> > > > > www.liga01.com
> > > > >
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