RE: Scripting : Referenced Model owner
| Date : Mon, 4 Jun 2007 18:38:58 +0100 |
| To : <XSI(at)Softimage.COM> |
| From : "Adam Seeley" <adam.seeley(at)clearpost.co.uk> |
| Subject : RE: Scripting : Referenced Model owner |
Just whatI was looking for, but staying clear of the fun
& games 'till the next version ta very much.
A.
if your in 6.x
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Steven Caron
Sent: 04 June 2007 18:11
To: XSI(at)Softimage.COM
Subject: Re: Scripting : Referenced Model owner
"Model.ModelKind" is helpful
steven
On 6/4/07, Adam Seeley <adam.seeley(at)clearpost.co.uk > wrote:HiIn the absence of a handy Property that knows that what the Referenced Model is, I iterated up from the Current object checking the .Model Parameter "storage_type" to see if it was loaded or not.You could check for "Referenced_" being the first 11 characters of the Name as well, it would catch Referenced Models inside Reference Models then.Excuse that safety "i"'s dotted around, iterations can be dangerous.'-------------------------------------------------------------function fnFindRefModel(oSelection)i = 0
set oObject = oSelection
do until oObject.Model.Parameters("storage_type").Value = False or i > 10
set oObject = oObject.Model
end function
'-------------------------------------------------------------Adam.
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Nick
Sent: 04 June 2007 04:28
To: XSI(at)Softimage.COM
Subject: Re: Scripting : Referenced Model ownerthat seems to be pretty wasteful, isn't it?
oModel = Application.Selection(0)
while not oModel.Model.IsEqualTo(Application.ActiveSceneRoot):
oModel = oModel.Model
--
''.join([chr(ord(c)-10) for c in 'xzo~s~J|}z8myw8k '])
teedee - Rising Sun Pictures
On 6/2/07, Bernard Lebel <3dbernard(at)gmail.com> wrote:I'd recursively walk up the hierarchy.
// Collection to store all visited models
oModels = XSIFactory.createobject( "XSI.Collection" );
checkParent( selection(0) );
// Get model before last (last model being the scene root
oModel = oModels.item( oModels.count-2 );
logmessage( oModel.fullname );
function checkParent( oObject )
{
if( oObject.type == "Scene" )
return;
else if( oObject.type == siModelType )
{
oModels.add( oObject );
}
checkParent( oObject.parent );
}
Cheers
Bernard
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