Re: Geometry Delta's in a single operator

Date : Mon, 04 Jun 2007 17:55:19 -0500
To : XSI(at)Softimage.COM
From : Rares Halmagean <rares(at)janimation.com>
Subject : Re: Geometry Delta's in a single operator
dur >:o . Yea that did it...thanks.

Rares Halmagean
2D / 3D Digital Artist





Bradley Gabe wrote:
I need to translate multiple points according to a data set of point position deltas. I can't use the geometry point position array, because that will require me to freeze the object, and I need to keep it live.

Does anyone have advice on which direction to approach this from? I was thinking of using a Shape Cluster Combiner as a single op, and somehow getting my shape delta info into the shape cluster.

-Brad

-- 
Bradley R. Gabe | Senior Creature TD | Stan Winston Studio
        
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