Re: Nurbs UV Issues

Date : Tue, 05 Jun 2007 09:09:28 -0500
To : XSI(at)Softimage.COM
From : Rares Halmagean <rares(at)janimation.com>
Subject : Re: Nurbs UV Issues
Yea, I figured it out. Thanks a bunch Steven and Peter. :-)



Rares Halmagean
2D / 3D Digital Artist





peter boeykens wrote:
afaik, if you get a uv projection for a nurbs object,
by default it should give you the proper uvs,  the "built in ones" as you refer to.
 
 
 
 
----- Original Message -----
Sent: Tuesday, June 05, 2007 12:49 AM
Subject: Re: Nurbs UV Issues

Heh..No I'm not actually having problems applying UVs to a nurbs surface :-) . From what I understand, Nurbs surfaces come with their own set of UVs. I created a fairly complex nurbs object and xsi's texture editor tools doesn't seem to much help here since I can't really select any edges or faces. I guess no one is using nurbs very much?

Rares Halmagean
2D / 3D Digital Artist





Steven Caron wrote:
property>texture projection>uv ?

On 6/4/07, Rares Halmagean <rares(at)janimation.com> wrote:
The Nurbs surface meshes I create in 6.01 seems to be lacking any UVs. Now I've only just started using nurbs for certain objects to reduce render time, but I thought maybe nurbs surfaces come with their own set of UVs. Anybody else running into this problem?
--

Rares Halmagean
2D / 3D Digital Artist





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