Re: bringing animation from XSI 6 to 5 after using animation layers

Date : Mon, 11 Jun 2007 11:17:05 -0700
To : XSI(at)Softimage.COM
From : "Raffael Dickreuter" <raffael3d(at)gmail.com>
Subject : Re: bringing animation from XSI 6 to 5 after using animation layers
if I just animate and add layers I could do what you suggest. but my scenario is having mocap in the mixer and animating on top of it.
and here is where it seems to fall apart...

On 6/11/07, Raffael Dickreuter <raffael3d(at)gmail.com> wrote:
it wont let me. that's when I found about collapsing layers, but it looks different.
when I try to store it the normal way it just claims there is nothing to store, altough there is.



On 6/11/07, carl <carl(at)measurand.com> wrote:

Store the f-curves in an action and save it out, than you can load this in xsi 5. I have done it and it works. Or isn't this what you looking for?

 

 

 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Raffael Dickreuter
Sent: June 11, 2007 2:44 PM
To: XSI(at)Softimage.COM
Subject: bringing animation from XSI 6 to 5 after using animation layers

 

I want to use animation layers in 6 to offset animation from stuff like mocap. but I need then to bring it back into XSI 5. I thought that would be simple you just collapse the layers and it applies them as f curves. however that seems not really to work, I have a "normal" mocap clip in the mixer. whatever I get after collapse isnt the same animation that I created.

any tips or ideas on the matter would be helpful. thanks




Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.