RE: bringing animation from XSI 6 to 5 after using animation layers

Date : Mon, 11 Jun 2007 20:29:13 +0100
To : <XSI(at)Softimage.COM>
From : "Brent McPherson" <brentmc(at)Softimage.COM>
Subject : RE: bringing animation from XSI 6 to 5 after using animation layers
Raffael,
 
This is a bug with collapse and it doesn't work well when the source animation is on the mixer.
 
The workaround in this case is to first plot or apply you mocap data on the character as fcurves. After that you can layer, collapse and store your collapsed animation as a new action as expected.
 
Let us know if this works.
--
Brent


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Luc-Eric Rousseau
Sent: Monday, June 11, 2007 8:03 PM
To: XSI(at)Softimage.COM
Subject: RE: bringing animation from XSI 6 to 5 after using animation layers

I'm surprised that you are not getting the same result after collapsing the layers, it's really just plotting the mixer.  What is on the mixer, is it complex, do you have stuff muted perhaps?


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Raffael Dickreuter
Posted At: Monday, June 11, 2007 2:21 PM
Posted To: xsi
Conversation: bringing animation from XSI 6 to 5 after using animation layers
Subject: Re: bringing animation from XSI 6 to 5 after using animation layers

if I paste the mocap onto the character, add layers etc then I can do it. working directly having animation in the mixer and adding animation layers this does not work correctly, it seems.

On 6/11/07, Raffael Dickreuter <raffael3d(at)gmail.com> wrote:
if I just animate and add layers I could do what you suggest. but my scenario is having mocap in the mixer and animating on top of it.
and here is where it seems to fall apart...

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Raffael Dickreuter
Sent: June 11, 2007 2:44 PM
To: XSI(at)Softimage.COM
Subject: bringing animation from XSI 6 to 5 after using animation layers

 

I want to use animation layers in 6 to offset animation from stuff like mocap. but I need then to bring it back into XSI 5. I thought that would be simple you just collapse the layers and it applies them as f curves. however that seems not really to work, I have a "normal" mocap clip in the mixer. whatever I get after collapse isnt the same animation that I created.

any tips or ideas on the matter would be helpful. thanks





Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.