Re: bringing animation from XSI 6 to 5 after using animation layers

Date : Mon, 11 Jun 2007 12:31:45 -0700
To : XSI(at)Softimage.COM
From : "Raffael Dickreuter" <raffael3d(at)gmail.com>
Subject : Re: bringing animation from XSI 6 to 5 after using animation layers
its not complex, its just a mocap clip in the mixer and adding an animation layer to animate on top. if I apply the mocap as an action and add an animation layer at and merge the layers down that works fine. if I leave the mocap clip in the mixer and add an animation layer and merge it down it gives a different incorrect result


On 6/11/07, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
I'm surprised that you are not getting the same result after collapsing the layers, it's really just plotting the mixer.  What is on the mixer, is it complex, do you have stuff muted perhaps?


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Raffael Dickreuter
Posted At: Monday, June 11, 2007 2:21 PM
Posted To: xsi
Conversation: bringing animation from XSI 6 to 5 after using animation layers
Subject: Re: bringing animation from XSI 6 to 5 after using animation layers

if I paste the mocap onto the character, add layers etc then I can do it. working directly having animation in the mixer and adding animation layers this does not work correctly, it seems.

On 6/11/07, Raffael Dickreuter <raffael3d(at)gmail.com> wrote:
if I just animate and add layers I could do what you suggest. but my scenario is having mocap in the mixer and animating on top of it.
and here is where it seems to fall apart...

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto: owner-xsi(at)Softimage.COM] On Behalf Of Raffael Dickreuter
Sent: June 11, 2007 2:44 PM
To: XSI(at)Softimage.COM
Subject: bringing animation from XSI 6 to 5 after using animation layers

 

I want to use animation layers in 6 to offset animation from stuff like mocap. but I need then to bring it back into XSI 5. I thought that would be simple you just collapse the layers and it applies them as f curves. however that seems not really to work, I have a "normal" mocap clip in the mixer. whatever I get after collapse isnt the same animation that I created.

any tips or ideas on the matter would be helpful. thanks






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