|
its not complex, its just a mocap clip in the mixer and adding an animation layer to animate on top. if I apply the mocap as an action and add an animation layer at and merge the layers down that works fine. if I leave the mocap clip in the mixer and add an animation layer and merge it down it gives a different incorrect result
On 6/11/07, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
I'm surprised that you are not getting the same result
after collapsing the layers, it's really just plotting the mixer.
What is on the mixer, is it complex, do you have stuff muted
perhaps?
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Raffael
Dickreuter Posted At: Monday, June 11, 2007 2:21 PM Posted
To: xsi Conversation: bringing animation from XSI 6 to 5 after
using animation layers Subject: Re: bringing animation from XSI 6 to
5 after using animation layers if I paste the mocap onto
the character, add layers etc then I can do it. working directly having
animation in the mixer and adding animation layers this does not work
correctly, it seems.
On 6/11/07, Raffael
Dickreuter <raffael3d(at)gmail.com> wrote:
if
I just animate and add layers I could do what you suggest. but my scenario
is having mocap in the mixer and animating on top of it. and here is
where it seems to fall apart...
-----Original
Message----- From: owner-xsi(at)Softimage.COM [mailto:
owner-xsi(at)Softimage.COM] On Behalf Of Raffael
Dickreuter Sent: June
11, 2007 2:44 PM To: XSI(at)Softimage.COM
Subject: bringing animation from
XSI 6 to 5 after using animation layers
I want to
use animation layers in 6 to offset animation from stuff like mocap. but
I need then to bring it back into XSI 5. I thought that would be simple
you just collapse the layers and it applies them as f curves. however
that seems not really to work, I have a "normal" mocap clip in the
mixer. whatever I get after collapse isnt the same animation that I
created.
any tips or ideas on the matter would be helpful.
thanks
|