Accessing input ports in scriptedop init functions

Date : Mon, 18 Jun 2007 16:22:31 +0100
To : xsi(at)Softimage.COM
From : "Alan Jones" <skyphyr(at)gmail.com>
Subject : Accessing input ports in scriptedop init functions
Hi All,

I'm deviating from my standard practice of just going with C++ from
the get-go and so far it's seeming I'm better off just sticking with
C++ all the way through ;-)

Anyway - I need to initialize some userdata stuff and so I've tried
pulling that in, but not coming up with a lot of success just yet. I
need to grab the value of one of the input ports to initialize the
userdata with, but haven't managed to yet.

Any suggestions would be hugely appreciated.

Cheers,

Alan.
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