Re: Controlling Reflection/Refraction

Date : Mon, 18 Jun 2007 16:23:59 -0400
To : XSI(at)Softimage.COM
From : Francois Lord <francoislord(at)gmail.com>
Subject : Re: Controlling Reflection/Refraction
Hi Michaël,

In XSI 6.x, there is a new reflection shader that can fade its effect according to the distance. It's not in the Nodes menu though. You have to select "More..." to get to the file browser and select the shader called Glossy_Reflection.

Michaël Bentitou wrote:

Hi list –

I have this object, say a rounded rectangle. On one side, there’s an emboss - it’s actual geometry. The object is refracting and reflecting. It looks good and all except the backside of the object is reflecting the emboss in the front. That’s what I would like to avoid.

Can I control the Reflection and Refraction based on distance to get around this? Is it possible? Any other suggestions?

Thanks,

-=mb.


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