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Make a linear curve with same number
of line segments as number of rollercoaster cars - create Chain from
Curve and tick constrain which constrains the bones to the curve - constrain yor
cars to each bone, draw your rollercoaster curvepath, deform your linear
curve to the rollercoaster path curve and set up an upvector constraint for the
Chain, animate the translation along curve, and you are pretty
close.
Morten Bartholdy 3D & VFX
Artist
----- Original Message -----
Sent: Tuesday, June 19, 2007 11:41
AM
Subject: re:deform a skeletal chain to a
curve tutorial
Hi
list
I trying to deform
a skeletal chain to a curve much like the roller coaster tutorial but can't
seem to find the tutorial anywhere.
Anyone have any
ideas on doing this. I know it use to be on Softimage website but now it says
that the page can't be found.
Thanks
Royston
Michaels [ 3D/VFX
]
W
A T E R F R O N T S T U D I O S
[t]
+27 21 413 4841 [f] +27 21 413 4801 [email] royston(at)waterfrontstudios.co.za
www.waterfrontstudios.co.za
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